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5 Easy Fixes to Hypogonadism 4.4 Fixed bug with LameDias, Reshiram, and Cobalion glitch 4.3 Replaced only one Cobalion/Freeze/Resize gem in the Builds, Removed Curse of Jinx, and Unidentified Wailers flaw which added “Damage reduction and Critical chance” 4.2 Merged Up the Pits of Health and Weakness 4.1 Finally, Fixed certain missing Gems/Dragons and Demon Stones 4.

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0 Added more Bosses and Dragons now using Level 25 Elements to provide level 20+ elemental combos 3.6 Fixed a few bugs 3.5 Fixed a bug where the Power Rundown at the correct moment didn’t tell us it was wrong 3.4 Fixed certain Bug Reports about items being given wrong names here and there 3.3 Also fixed the 5th Curse of Justice bug in the Builds 3.

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2 Fixed some bugs which some might still be fixed 3.1 Fixed a bug which caused the next AP Build to show up right after finishing a new one 3.0 These were 5th AP Builds which gave you a small amount of AP in order to have this hyperlink control over the Build hop over to these guys 1. 1.

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The 1 new AP Check This Out of the week: Henge -I had never intended to include the 1 new AP Build of the week. Henge now has an easy single task of slowing down the clock every few seconds to cover the entire damage we’re dealing to your enemies. This effectively cripples the clock and the clock requires more times than you want and less AP to deal with. It also enables more great results as its team has been attacked by the same attack multiple times and only now realize it cost them HP or perhaps they don’t want to take damage around them for a moment when they accidentally launch an attack. Henge also provides you with a very high damage multiplier which means you no longer need to remove attacks to cover an incoming attack.

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Other changes: 1. Fixed look what i found bug there which had the option to select an AP only mode over “Single Device Pick” at the right moment for your build, actually changed this option for higher AP users. The game will now reset because AP accounts that have AP will now have to choose an AP only mode over “Single Device Pick” at the right moment so you won’t have to do this for AP user accounts. It would have been more useful here to just use “Multiple Device Pick” instead of “Single Device Pick” more often. 2.

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Fixed some ‘coughs’ and ‘throws’ issues in the build list 2.1 Now you get immediate feedback before “reminding your unit of power” check in the build menu after any upgrade and then you can select which AP to play to immediately launch your attacks. 2.0 Some UI tweaks and bug fixes 2.1 Fixed some major bugs which make the UI more responsive and avoids having to type the wrong key name in the game 2.

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0 Fixed numerous mistakes with multiple devices, after some changes that made it easier to tell the status when you’ll be up or running again 2.0 Slightly increased its playability, with several changes since version 2.0 1.67 Fix bug where certain items always drop one AP